Dec. 1st, 2022

app.

Dec. 1st, 2022 12:00 am
lunarie: (048)
PLAYER
PLAYER NAME: Anya
CONTACT: [plurk.com profile] kaldwin
CHARACTERS CURRENTLY IN-GAME: None.

CHARACTER
CHARACTER NAME: Lunafreya Nox Fleuret
CHARACTER AGE: 24
CANON: Final Fantasy XV
CANON POINT: end of Chapter 9

HISTORY: I follow my calling. I will not halt my steps for anything else.



PERSONALITY:

It is my duty to protect the Prince, and see his destiny fulfilled.
And what of your destiny?
My duty is my destiny.


Seemingly the very definition of compassion, devotion and hope, Lunafreya has lived a life in dutiful service to tirelessly helping all that need her help. Born a Princess of Tenebrae and the heir to the Oracle bloodline she has been aware of her destined future since a very tender age, but has not allowed it to darken nor cloud her beliefs. It has, in fact, pushed her further along toward her wish to rid the world of the darkness that threatens to overtake it. Since a young age she has been (and remained) ultimately devoted to Noctis and believes without doubt that he is the Chosen King spoken of in prophecy. As a result she has selflessly guided him toward fulfilling his destiny as is her destiny.

Despite living with the end of her life ever looming in sight she has selflessly devoted herself to her station as Oracle and especially dedicated to the people of Eos. She understands dearly that the people look to her in guidance and her compassion is evident in her interviews and speeches heard throughout the story. Her devotion is seemingly endless, unconcerned for her own burdens with people suffer and promising over the radio: "Rest assured, my marriage will not stand in the way of my calling. You will find me in your towns and villages, as you always have." She takes on this calling without hesitation and stands strong in the face of those might see her as weak or a puppet controlled by others from the shadows.

She is brave in an almost otherworldly sense and will fight to see her actions through despite the consequences that might be befall her own life with a bold drive. During the story of Kingsglaive she jumps from a helicopter when her bodyguard refuses to land it so she might return to the ruined castle. When troops from Niflheim storm her room to take her, she brushes the muzzle of a gun from her face and walks past them without an ounce of hesitation. Later on, when facing down Leviathan, she does not stand down to the sea goddess' might until she is brought under heel and forms a covenant to lend Noctis her power. Even while dying, her kindness is outspoken and she even reaches out to try healing the very person who stabbed her.

But in the end there is an undeniable loneliness that cannot be ignored. She gives so very much of herself, including her own life, to those that she loves without fault and without asking anything in turn. The very act of communing with the Astals is killing her, slowly and painfully with it almost pushing her to the point of breaking but she still pushes forward for Noctis. He could, in fact, be seen as her one selfish desire from the world. As she tells her brother and Gentiana, she wishes so much to be of use to him beyond her position as Oracle and for them ultimately to just be capable of speaking face to face once more.

Even in death, her devotion is never ending and goes in peace knowing that her prayers have been answered. Although regretful that this moment would have to be enough for them, she bestows the Ring of the Lucii to him and promises to always watch over him as she is succumbs to energy of the Hydraean with one final farewell.

INVENTORY:

— Clothes on her back which includes an elegant white dress, heels and a necklace. All have seen better days as the dress is notably torn and blood-stained now because of being thrown around by raging sea goddesses and being stabbed by a certain hobo thrift shop villain.
the Trident of the Oracle, a double-sided steel trident that has been carried by her bloodline as the traditional weapon of the Oracles.
— Her two dog familiars: Pryna and Umbra. Both have powers of their own, being messangers of the Astrals to the Oracle, but within the game itself they'd be normal (if super intelligent) companions to Luna that tend to appear where you least expect them.

ABILITIES:

Luna's powers come from her position as the Oracle and has been charged with maintaining the stability of Eos by cleansing the world and communing with its gods. Her power develops in several ways but most importantly is that of allowing her to hea those plagued by the Starscourge through her healing powers and her presence which seems to radiate the same power needed to keep the plague at bay. Not only does the Starscourge harm the people, it is the cause behind daylight vanishing from the world and what will ultimately cause it to drown in an eternal night. Lunafreya's prayers are the reason this has not occurred, but with her death it begins to rapidly overtake the world until Noctis' return. She also has the power to bless havens so that people may find shelter in the wilds at night, keeping daemons at bay and has been shown using protective spells to guard herself in battle.

Secondly is her power to commune with the Astals, and as a bridge between the divine and humankind. The immortal deities speak their own language, one only those "touched" by them can understand and thus it is Lunafreya's job to carry their words to the people. Her final task involves bringing the Astals to heel, forging covenants and their aid so that the Chosen King might fulfill his prophecy.

FLAWS:

As commented by the creators of the game, Luna was designed as a “heroine who you want to meet but can’t reach,” and it honestly not hard to see throughout the story line. She is spoken of by the people as that of a saint and, as a result, far beyond the reaches of common man. Because of this, despite her devotion to the people, she is kept atop a pedestal. It leaves her with a lonely existence, one that has taken a toll on her as she comes to admit that there are things she wants out of life too. She does not doubt and she is not afraid but she is estranged from people on a certain level that cannot be denied.

SAMPLES
ACTION LOG SAMPLE:

Her breath is labored as she struggles to stand. At one moment she remembers the crushing weight of the Hydraean's energy surrounding her and dragging her further down, further away from Noctis' outreached hand and his grief-stricken voice. She had given herself to her destiny, her prayers answered and calling fulfilled but now Lunafreya finds herself at a lose as she at the sight laid out ahead of her.

At her back is a Door but she does not look to it with her gaze narrowed on the creatures looming before her with rage in their eyes. She squeezes the shaft of her trident, pain blossoming from her side although blood no long seeps from the wound and seems to have been healed with her arrival to this strange place. It is nothing like the stories of childhood where the souls of those who die go in death and, in truth, she knows that she cannot rest. Indeed her soul will continue to linger in the world until the Chosen King... until Noctis fulfilled his destiny.

A destiny she knows, without any doubt, he will see through until the end and so she also knows this is something completely different. She will find her answers and she will return to Noctis, to watch over him. With a shuddered breath, the creature turns on her and she grips her trident harder in readiness. She does not even have to look at her feet to know that both Pyrna and Umbra are there, growling and at the ready. She is grateful for their presence, helping to ground her despite everything swirling around her and threatening to overthrow her balance in the moment. She is not a fighter, she knows this but she knows that one of her best virtues has always been her strong will and stronger fearlessness when it comes to those that threaten her path.

She will see this through. She must.

Profile

lunarie: (Default)
LUNAFREYA ☽

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